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League of Legends Split 3 comes with a major surprise: patch 14.19. This update will bring with it a series of significant modifications to items and runes, fundamental elements in the construction of any champion. From nerfs to dominant items to buffs to less popular options, players will need to rethink their strategies and discover new synergies.
With so many major changes on the way, you’ll want to know which ones will affect competitive play and your SoloQ. Fortunately, we have all the details on League of Legends patch 14.19 so far. All changes can be changed, they are statistics that are modified on the PBE and the Rioters publish on social networks. If you want to check all previous patches to compare changes.
Changes to Champions in League of Legends patch 14.19
Nerfs to Champions
Vladimir
- Healing vs minions reduced from 100% to 60%
Reworks to Champions
Tristana
- Health regengrowth reduced from .65 to .5
- Base AD increased from 59 to 60
- AD growth reduced from 3.7 to 2.5
- Armor growth reduced from 4.5 to 4
- Attack range increased from 525 to 550
- Attack speed ratio increased from .679 to .694
- Attack speed increased from 50% – 110% to 60% – 120%
- Base damage reduced from 95-295 to 70-210
- Now scales with 50% bonus AD
- Slow duration reduced changed from 1-3 to 2
- Slow reduced from 60% to 40%
- Passive base damage reduced from 55-155 to 45-105
- Active base damage reduced from 70-110 to 60-100
- Bonus AD ratio reduced from 50%-150% to 100%-140%
- Crit ratio 33% to 75%
- Base damage reduced from 300-500 from 275-375
- Now scales with 70% bonus AD
- Now stuns targets hit for .4 – .7 seconds
Elise
K’Sante
- Attack range reduced from 175 to 150
- Base attack speed increased from 0.625 to 0.658
- Attack speed ratio increased from 0.625 to 0.658
- No longer gives bonus range
- Base damage increased from 5-20 to 20
- Base reduced from 30-130 to 70-190
- AD ratio removed
- Resists ratio increased from 30% to 35%
- Width reduced from 150 to 100
- Cast time increased from .45-.25 to .45-.35s
- Cast time now scales down with resists instead of health
- R no longer Q reduces cast time
- Cooldown reduced from 4-1.75 to 3.5-1.75
- Cooldown caps reduced from 250 resists to 120
- RQ CDR reduced increased from 25% to 33%
- RQ now slows
- Min charge time reduced from .66 to .4
- Base damage increased from 20-100 to 40-120
- AD and resist ratio removed
- HP damage changed from 6%-10% to 8%
- HP damage now scales with 2% per 100 bonus resists
- Stun duration changed from 1.25 to .5s-1.5 based on charge
- RW now deals 10%-100% bonus true damage based on charge time
- RW damage reduction increased from 60% to 75%
- Monster cap changed from 50 – 475 (lvl) to 180 – 500 (rank)
- Dash speed reduced from 900 to 550
- RE dash speed reduced from 1450 to 950
- Ally dash speed no longer scales with MS
- RE ally dash speed increased from 1100 to 1400
- Dash range is no longer increased during R
- Cooldown reduced from 10.5-8.5 to 10-8
- Now reduces E CD by 50%
- RE no longer dashes terrain unless to ally
- Damage changed from magic to physical
- AP ratios removed
- Base damage increased from 70-150 to 80-150 AP
- Wall damage now scales with 5% bonus HP
- Duration reduced from 20 to 15
- Can no longer be cancelled by recast
- No longer grants AD
- Omnivamp increased from 15%-25% to 20%
- No grants 50% BONUS armor pen (only bonus armor)
- Attack speed increased from 25%-45% to 40%-80%
Changes to items in LoL patch 14.19
Basic Items
Elixirs

- Tooltips now claim they require level 12, but they currently still require level 9
Doran’s Ring

- Manaless health restore per second is now a fixed 0.55 instead of being x0.45 of the 1.25 mana value (equivalent to 0.5625)
- This would allow them to balance the mana value independently of the manaless healing
- Also note that “cannot gain mana” also applies to when you are full mana
Doran’s Shield

- Tooltip no longer notes triggering the regen from large+ monsters
Dagger

- Cost: 300g –> 250g
Faerie Charm

- Cost: 250g –> 200g
Sapphire Crystal

- Cost: 350g –> 300g
- Mana: 250 –> 300
Boots
Berserker’s Greaves

- Recipe: Old: Boots + Dagger + 500g = 1100g –> New: Boots + Dagger + Dagger + 300g = 1100g
- AS: 30% –> 25%
Ionian Boots of Lucidity

- Cost: 1000g –> 900g
- AH: 15 –> 10
Mercury’s Treads

- Cost: 1200g –> 1300g
Plated Steelcaps

- Attack damage reduction increased from 10% to 12%
AD Items
Caulfield’s Warhammer

- Cost: 1100g –> 1050g
Hearthbound Axe

- Cost: 1300g –> 1200g
Rectrix

- Cost: 900g –> 775g
- AD: 20 –> 15
[read more]
Hexdrinker

- MR reduced from 30 to 25
Black Cleaver

- Recipe: Old: Phage + Caulfield’s Warhammer + Ruby Crystal + 400g = 3000g –> New: Phage + Kindlegem + Pickaxe + 225g = 3000g
- AD: 55 –> 40
Blade of the Ruined King

- AD: 50 –> 40
Chempunk Chainsword

- Recipe: Old: Executioner’s Calling + Ruby Crystal + Caulfield’s Warhammer + 500g = 2800g –> New: Executioner’s Calling + Giant’s Belt + Caulfield’s Warhammer + 350g = 3100g
- HP: 250 –> 450
- AD: 55 –> 45
Death’s Dance

- Cost: 3200g –> 3300g
Eclipse

- Cost: 2800g –> 2900g
- AD reduced from 70 to 60
Experimental Hexplate

- Recipe: Old: Tunneler + Hearthbound Axe + 550g = 3000g –> New: Tunneler + Phage + Dagger + 500g = 3000g
- HP: 300 –> 450
- AD: 55 –> 40
- AS: 25% –> 20%
Guinsoo’s Rageblade

- AD: 35 –> 30
- AP: 35 –> 30
Hullbreaker

- Recipe: Old: Tunneler + Rectrix + Pickaxe + 75g = 3000g –> New: Tunneler + Winged Moonplate + Pickaxe + 75g = 3000g
- HP: 350 –> 500
- MS: 5% –> 4%
- AD: 65 –> 40
- Minion resists for melee changed from 20-135 to 70-130
- Minion resists for ranged changed from 10-68 to 35-65
- Non-structure proc damage:
- Base AD scaling: 140% melee, 70% ranged –> 120% melee, 84% ranged
- HP scaling: 3.5% –> 5.0%
- Structure proc damage unchanged
Kraken Slayer

- MS: 5% –> 4%
- AD: 50 –> 45
- Proc damage: 140-310 linear 8-18 –> 150-200 linear 8-18
Manamune y Munamana

- Onhit damage: 1.5% total mana –> 1.2% total mana
- Bonus AD reduced from 2.5% bonus mana to 2%
- Ability damage:
- Total mana scaling: 3.5% melee, 2.7% ranged –> 4.0% melee, 3% ranged
- BAD scaling: 6% –> removed
Maw of Malmortius

- AD: 70 –> 60
- Shield bAD scaling: 225% –> 150%
- Ranged champs are still x0.75 these values
Mercurial Scimitar

- Cost: 3300g –> 3200g
- MR: 50 –> 40
Overlord’s Bloodmail

- HP: 500 –> 550
- AD: 40 –> 30
Ravenous Hydra

- AH: 20 –> 15
- AD: 70 –> 65
- Active tAD scaling: 100% –> 80%
- Active lifesteal effectiveness: x1.0 –> x1.5
Spear of Shojin

- Recipe: Old: Kindlegem + Caulfield’s Warhammer + Pickaxe + 325g = 3100g –> New: Pickaxe + Tunneler + Ruby Crystal + 675g = 3100g
- Innate AH: 20 –> removed
- HP: 300 –> 450
- AD: 55 –> 45
- Passive AH: 15 –> 25
Statikk Shiv

- MS: 5% –> 4%
- AD: 55 –> 50
- AS: 45% –> 40%
Sterak’s Gage

- Base AD as bonus AD: 50% –> 45%
- Shield bHP scaling: 80% –> 60%
Stridebreaker

- AD: 50 –> 40
- AS: 30% –> 25%
- On-damage speed: 20 –> removed
Sundered Sky

- Recipe: Old: Tunneler + Caulfield’s Warhammer + 850g = 3100g –> New: Tunneler + Caulfield’s Warhammer + Ruby Crystal + 500g = 3100g
- AH: 15 –> 10
- HP: 450 –> 400
- AD: 45 –> 40
- Heal base AD scaling: 120% –> 100%
- Ranged is still x0.5 these values
Terminus

- AD: 35 –> 30
Titanic Hydra

- Recipe: Old: Tiamat + Tunneler + Ruby Crystal + 550g = 3300g –> New: Tiamat + Tunneler + Giant’s Belt + 50g = 3300g
- HP: 550 –> 600
- AD reduced from 50 to 40
- Cleave now deals damage to primary target again at 1%/.5% max HP (1.5%/0.75% live)
- Bonus onhit damage to primary target: removed (aoe damage unchanged)
Trinity Force

- AH: 20 –> 15
- HP: 300 –> 333
- AD: 45 –> 36
- AS: 33% –> 30%
Wit’s End

- MR: 50 –> 45
- AS: 55% –> 50%
- Onhit damage: 40-80 linear 8-18 –> 45 all levels
[/read]
Crit Items
Noonquiver

- Recipe: Old: Long Sword + Cloak of Agility + Long Sword + 100g = 1400 –> New: Long Sword + Cloak of Agility + 350g = 1300g
- AD: 20 –> 15
Scout’s Slingshot

- Cost: 800g –> 600g
Zeal

- Cost: 1100g –> 1200g
- MS: 5% –> 4%
[read more]
Essence Reaver

- AH: 25 –> 20
- AD: 70 –> 65
- Cost: 3100g –> 3150g
Infinity Edge

- Cost: 3400g –> 3600g
- AD: 80 –> 70
Lord Dominik’s Regards

- AD: 45 –> 35
Mortal Reminder

- Cost: 3000g –> 3200g
- Arpen: 35% –> 30%
Navori Flickerblade

- Cost: 2600g –> 2650g
- MS: 7% –> 4%
Phantom Dancer

- Cost: 2600g –> 2650g
- MS: 12% –> 8%
Rapid Firecannon

- Cost: 2600g –> 2650g
- MS: 7% –> 4%
- Proc damage: 60 –> 40
Runaan’s Hurricane

- Cost: 2600g –> 2650g
- MS: 7% –> 4%
Yun Tal Wildarrows

- Recipe: Old: Pickaxe + Noonquiver + 925g = 3200g –> New: BF Sword + Noonquiver + 600g = 3200g
- Bleed damage: 35% tAD –> 70 constant
[/read]
Lethality Items
Axiom Arc

- AH: 25 –> 20
- Ult cooldown refund:
- Base: 10% –> 15%
- Lethality scaling: 30% –> 15%
Collector

- Cost: 3200g –> 3400g
- Lethality: 12 –> 10
Edge of Night

- Cost: 2800g –> 3000g
[read more]
Hubris

- AH: 15 –> 10
- ARAM only: cost: 3000g –> 2950g
Opportunity

- Innate MS: 5% –> 4%
- AD: 55 –> 50
- Innate lethality: 18 –> 15
- Passive lethality: 5-10 linear 8-18 –> 10 all levels
Profane Hydra

- AH: 20 –> 10
- Passive tAD scaling: 50% melee, 40% ranged –> 25% melee, 20% ranged
- Active tAD scaling: 100%, or 130% if < 50% health –> 80% always
- Cost reduced from 3300 to 3200
Serylda’s Grudge

- Recipe: Old: Brutalizer + Last Whisper + 413g = 3200g –> New: Caulfield’s Warhammer + Last Whisper + 500g = 3000g
- AH: 15 –> 20
- Lethality: 15 –> removed
- Arpen: 25% +11%% lethality –> 30% constant
- Since the arpen is now an innate stat instead of a passive stat, it will also now count for Jack of All Trades
Umbral Glaive

- AH: 15 –> 10
Youmuu’s Ghostblade

- Recipe: Old: Serrated Dirk + Rectrix + 800g = 2700g –> New: Serrated Dirk + Rectrix + Pickaxe + 150g = 2800g
- OOC MS: 40 melee, 20 ranged –> 20 always
Voltaic Cyclosword

- Cost: 2900g –> 3000g
- AH: 15 –> 10
[/read]
Mages Items
Aether Wisp

- Cost: 850g –> 900g
- MS: 5% –> 4%
Fiendish Codex

- Cost: 900g –> 850
Needlessly Large Rod

- AP: 70 –> 65
- Cost reduced from 1250 to 1200
[read more]
Seeker’s Armguard

- AP: 45 –> 40
Verdant Barrier

- MR: 30 –> 25
Oblivion Orb

- AP: 30 –> 25
Archangel’s Staff

- Innate AP: 80 –> 70
Seraph’s Embrace

- Innate AP: 80 –> 70
- Base shield: 250 –> 200
Banshee’s Veil

- Cost: 3100g –> 3300g
- MR: 50 –> 40
- AP: 120 –> 105
- Cooldown: 30s –> 40s
Blackfire Torch

- AH: 25 –> 20
- AP: 90 –> 80
- Burn damage per second:
- Base: 15 –> 20
- AP scaling: 3% –> 2%
Cosmic Drive

- Innate MS: 5% –> 4%
- AP: 80 –> 70
- Passive MS: 40-60 linear 8-18 –> 20 all levels
- MS duration increased from 2 seconds to 4
Cryptbloom

- AP: 70 –> 60
- Healing:
- Base: 50 –> 100
- AP scaling: 50% –> 25%
Hextech Rocketbelt

- HP: 400 –> 350
- AP: 70 –> 60
Horizon Focus

- Recipe: Old: Hextech Alternator + Fiendish Codex + 700g = 2700g –> New: Fiendish Codex + Fiendish Codex + Amplifying Tome + 600g = 2700g
- AH: 20 –> 25
- AP: 90 –> 75
Liandry’s Torment

- AP: 90 –> 70
Lich Bane

- Recipe: Old: Sheen + Aether Wisp + Hextech Alternator + 250g = 3100g –> New: Sheen + Aether Wisp + Needlessly Large Rod + 150g = 3200g
- AH: 15 –> 10
- MS: 8% –> 4%
- AP: 100 –> 115
- Passive AP scaling: 45% –> 40%
Luden’s Companion

- AH: 20 –> 10
Malignance

- Recipe: Old: Lost Chapter + Fiendish Codex + 600g = 2700g –> New: Lost Chapter + Blasting Wand + 650g = 2700g
- AH: 25 –> 15
- AP: 80 –> 85
Morellonomicon

- Recipe: Old: Oblivion Orb + Fiendish Codex + 500g = 2200g –> New: Oblivion Orb + Blasting Wand + Kindlegem + 500g = 2950g
- AP: 90 –> 75
- Now grants +350 HP
Nashor’s Tooth

- AP: 90 –> 80
- Onhit AP scaling: 20% –> 15%
Rabadon’s Deathcap

- Flat AP: 140 –> 130
- Percent AP: 35% –> 30%
Riftmaker

- AP: 80 –> 70
- Max damage amp: 10% after 5s –> 8% after 4s
Rod of Ages

- HP per stack: 20 –> 10
- HP at max stacks: 600 –> 500
- AP per stack: 4 –> 3
- AP at max stacks: 90 –> 80
Rylai’s Crystal Scepter

- AP: 75 –> 65
Shadowflame

- AP: 115 –> 110
- Amp below 35% health: x1.2 non-dots, x1.25 dots –> x1.2 always
Stormsurge

- Innate MS: 5% –> 4%
- Passive MS: 35% –> 25%
- MS duration reduced from 2 to 1.5
- Damage:
- Base: 140 –> 150
- AP scaling: 20% –> 15%
Zhonya’s Hourglass

- AP: 120 –> 105
[/read]
Tanks Items
Bami’s Cinder

- HP: 200 –> 150
- Damage per second:
- Base: 13 –> 15
- BHP scaling: 0.5% –> removed
- Non-champ damage: x1.25 –> x1.5
Bramble Vest

- Reflect damage: 6 –> 10
Glacial Buckler

- Cost: 950g –> 900g
- Armor: 20 –> 25
- Mana: 250 –> 300
[read more]
Negatron Cloak

- Cost: 900g –> 850g
- MR: 50 –> 45
Spectre’s Cowl

- MR: 25 –> 35
Warden’s Mail

- Damage block:
- Base: 5 –> 15
- BHP scaling: 0.35% –> removed
Winged Moonplate

- HP: 150 –> 200
- MS: 5% –> 4%
Abyssal Mask

- Cost: 2500g –> 2650g
- AH: 10 –> 15
- Innate MR: 50 –> 45
- Passive MR per enemy: 10 –> removed
Dead Man’s Plate

- HP: 300 –> 350
- Innate MS: 5% –> 4%
- Armor: 45 –> 55
- Passive max MS: 40 –> 20
Force of Nature

- Innate MS: 5% –> 4%
- Passive MS: 10% –> 6%
Frozen Heart

- Armor: 65 –> 75
- Rock Solid passive removed
Heartsteel

- Recipe: Old: Giant’s Belt + Crystalline Bracer + Ruby Crystal + 900g = 3000g –> New: Giant’s Belt + Crystalline Bracer + Giant’s Belt + 400g = 3000g
- HP: 200% –> 100%
Hollow Radiance

- HP: 450 –> 400
- Damage per second:
- Base: 10 –> 15
- BHP scaling: 1.75% –> 1.0%
- Non-champ damage: x1.25 minions, x1.0 monsters –> x1.25 both
Iceborn Gauntlet

- Cost: 2600g –> 2900g
- Passive base AD scaling: 100% –> 150%
- Slow:
- Base: 15% –> 25%
- THP scaling: 0.4% –> removed
- Ranged is still x0.5 these values
Jak’Sho

- Recipe: Old: Chain Vest + Negatron Cloak + Ruby Crystal + 1100g = 3200g –> New: Giant’s Belt + Chain Vest + Negatron Cloak + 650g = 3200g
- HP: 300 –> 350
- Armor: 50 –> 45
- MR: 50 –> 45
Kaenic Rookern

- Shield tHP scaling: 18% –> 15%
- HP: 150% –> 100%
Spirit Visage

- HP: 450 –> 400
- Cost reduced from 2900 to 2700
- MR reduced from 60 to 50
Sunfire Aegis

- Damage per second:
- Base: 15 –> 20
- BHP scaling: 1.75% –> 1.0%
- Non-champ damage: x1.25 minions, x1.0 monsters –> x1.5 both
- Stacking amp: removed
Thornmail

- Recipe: Old: Bramble Vest + Giant’s Belt + 1000g = 2700g –> New: Bramble Vest + Chain Vest + Ruby Crystal+ 450g = 2450g
- HP: 350 –> 150
- Armor: 70 –> 80
- Reflect damage:
- Base: 10 –> 15
- BAR scaling: 25% –> 15%
Unending Despair

- HP: 400 –> 350
- Armor: 55 –> 60
Warmog’s Armor

- Innate MS: 5% –> 4%
- Passive MS: 5% –> 4%
[/read]
Support Items
Bandleglass Mirror

- Cost: 1000g –> 900g
- MP: 75% –> 100%
Chalic of Blessing

- Cost: 950g –> 900g
Forbidden Idol

- Cost: 800g –> 600g
[read more]
Ardent Censer

- Cost: 2300g –> 2200g
- MS: 8% –> 4%
- AP: 50 –> 45
- HSP: 8% –> 10%
Dawncore

- Cost: 2700g –> 2500g
- AP: 60 –> 45
Echoes of Helia

- AP: 40 –> 35
- Heal per shard: 75 –> 65
- Damage per shard: 60 –> 50
Imperial Mandate

- Cost: 2300g –> 2250g
- Passive speed: 25% for 2s –> removed
Knight’s Vow

- Cost: 2200g –> 2300g
Locket of the Iron Solari

- Armor: 30 –> 25
- MR: 30 –> 25
Moonstone Renewer

- HP: 250 –> 200
- AP: 30 –> 25
- Chain healing: 40% –> 30%
- Chain shielding: 45% –> 35%
Redemption

- HSP: 15% –> 10%
Shurelya’s Battlesong

- Innate MS: 5% –> 4%
Staff of Flowing Water

- Cost: 2300g –> 2250g
- Innate AP: 40 –> 35
- HSP: 8% –> 10%
- Passive AP: 30 –> 45
- Passive MS: 10% –> removed
Trailblazer

- HSP: 15% –> 10%cost: 2500g –> 2400g
- HP: 200 –> 250
- Innate MS: 5% –> 4%
Zeke’s Convergence

- Damage per second: 50 –> 30
[/read]
Changes to runes in LoL patch 14.19
Lethal Tempo

- Attacking an enemy champion grants a stack of (5% if melee, 4% if ranged) AS for 6s, max 6 stacks.
- At max stacks, attacks deal adaptive damage (9-30 linear 1-18, increased by 1% per 1% bAS, x0.667 total value for ranged)
- “This rune also tracks the percent of your basic attacks against champions that are launched within 0.25s of when your attack is ready after previously attacking a champion”
[read more]
Presence of Mind

- Mana restore: 1.5-11 –> 6-50
- Now restores instantly instead of over time
- Now has an 8 second proc CD, does not affect takedown
Nimbus Cloak

- MS for CD < 100: 5% –> 12%
- MS for CD = 100 and < 250: 20% –> 28%
- MS for CD > 250: 25% –> 35%
Shield Bash

- Bonus resists while shielded removed
- Bonus HP ratio: 1.5% –> 2.5%
- Shield ratio: 8.5% –> 15%
Endless Elixirs

- Replaces Time Warp Tonic
- “Elixirs can be stacked and do not expire.”
Biscuit Delivery

- Missing mana restore: 8% –> removed
- Permanent mana: 40 –> removed
- Now grants +30 permanent health
- Missing health restore: 8% –> 12%
- Manaless users unchanged at 12%
[/read]
Source of information
The information about these changes is taken from Spideraxe30 in your X account and and from a reddit post of patch 14.19.
All images are property of Riot and can be found on their official League of Legends website, in the official game or on the PBE.
All patch 14.19 patch notes
Discover all the new features of patch 14.19 here: Patch notes 14.19 Lol and TFT: All the new features of Split 3


