Spideraxe comments several patch notes of the League of Legends patch 14.9 notes, these will be implemented on May 1. For now only these changes are known, it is possible that there will be more or they will be modified.
League of Legends Champions Update Patch 14.9
- Briar (secret stats)
Stats
Stats
Stats
- Briar gets +1 MS while moving away from ally Sion
- Briar gets +1 MS while moving towards ally Talon
- Talon gets +1 MS while moving away from ally Briar
Buffs champions
- Seraphine
Q
Q
Q
- AP ratio increased from 50% to 60%
- Sejuani
P
W
P
P
W
- Bonus resist ratios increased from 50% to 75%
- First hit base damage changed from 10 – 30 to 5 – 45
- First hit health ratio increased from 2% max HP to 4%
- Second hit base damage reduced from 20 – 180 to 5 – 85
- Second hit health ratio increased from 6% max HP to 8%
- Malzahar
Q
E
Q
Q
E
- Mana cost reduced from 80 flat to 60 – 80
- Cooldown reduced from 15 – 7 seconds to 11 – 7
- Karma
Q
RE
Q
Q
RE
- Slow increased from 30% to 40%
- AoE move speed increased from 12% to 15%
- AoE shield increased from 90% bonus shield to 100%
- Amumu
Stats
Stats
Stats
- Base AD increased from 53 to 57
- Base armor increased from 30 to 33
- Kennen
Nerfs champions
- Skarner
Stats
P
Q
W
Stats
Stats
P
Q
W
- Base damage reduced from 50 – 150 to 50 – 130
- Slow reduced from 20% – 40% to 20% flat
- Shield reduced from 9% max HP to 8%
- Health ratio reduced from 6% bonus HP to 5%
- Base damage reduced from 10 – 70 to 10 – 50
- Health damage reduced from 7% – 12% max HP to 7% – 10%
- Mana regen growth increased from .6 to .75
- Ahri
W
R
W
W
R
- Base damage reduced from 50 – 150 to 45 to 145
- Cooldown increased from 130 – 80 seconds to 130 – 100
- Blitzcrank
- Evelynn
W
R
W
W
R
- Slow reduced from 65% to 45%
- AP ratio reduced from 75% to 65%
- Jinx
R
R
R
- Cooldown changed from 70 – 50 seconds to 85 – 45
- Kassadin
R
R
R
- AP ratio reduced from 80% to 70%
- Maestro Yi
E
E
E
- Base damage reduced from 30 – 50 to 20 – 40
- Olaf
Q
R
Q
Q
R
- Base damage reduced from 65 – 265 to 60 – 260
- Bonus monster damage increased from 5 – 45 to 10 – 70
- Bonus resists reduced from 10 – 30 to 10 – 20
- Pyke
W
W
W
- Cooldown increased from 12 – 8 seconds to 14 – 10
- Mana cost increased from 50 to 65
- Taliyah
Q
Q
Q
- Bonus monster AP ratio reduced from 10% to 5%
- Mana cost increased from 55 – 75 to 65 – 85
- Urgot
Stats
Stats
Stats
- Armor growth reduced from 5.45 to 5
- Twitch
Adjustments champions
- Akshan
Q
R
Q
Q
R
- Non-champ damage reduced from 40% – 90% to 40% – 80%
- Move speed reduced from 20% – 40% to 20% flat
- Base damage per bullet increased from 20 – 30 to 25 – 45
- AD ratio per bullet increased from 10% to 15%
- Bonus damage per missing 1% HP reduced from 3% to 2%
- Bel’Veth
P
Q
P
P
Q
- P bonus attack speed per stack now scales from 1 – 13 to 1 – 17, still .28% – 1%
- AD ratio reduced from 110% to 100%
- Monster damage increased from 145% to 145% – 185%
- Janna
W
E
W
W
E
- Base damage reduced from 55 – 195 to 55 – 175
- Damage AP ratio reduced from 60% to 50%
- Base shield increased from 80 – 220 to 80 – 240
- Nilah
Q
Q
Q
- Active AD ratio reduced from 90% – 120% to 90% – 110%
- Bonus damage per crit chance reduced from 1.2% to 1%
- Bonus attack speed increased from 10% – 50% to 10% – 60%
Changes to hitboxes patch 14.9
- Garen
Stats
Stats
Stats
- Selection radius increased from 75 to 125 (easier to click on)
- Aurelion Sol
Hitbox
Hitbox
Hitbox
- Selection radius increased from 65 to 80
- Darius
Hitbox
Hitbox
Hitbox
- Selection radius reduced from 80 to 65
- Briar
Hitbox
Hitbox
Hitbox
- Selection radius increased from 55 to 65
- K’Sante
Hitbox
Hitbox
Hitbox
- Selection radius increased from 65 to 80
- Naafiri
Hitbox
Hitbox
Hitbox
- Selection radius increased from 55 to 65
- Warwick
Hitbox
Hitbox
Hitbox
- Selection radius increased from 55 to 65
- Yuumi
Hitbox
Hitbox
Hitbox
- Selection radius reduced from 65 to 55
Update to League of Legends patch 14.9 objects
Buffs objects
- Death’s Dance
- Pickaxe added to recipe
- AD increased from 55 to 60
- Heal bonus AD ratio increased from 50% to 75%
Nerfs objects
- Sundered Sky
- Cooldown increased from 6 seconds to 8
- Heal bonus AD ratio reduced from 140% to 120%
- Eclipse
- Damage reduced from 8%/4% max HP to 6%/3%
- Sterak’s Gage
- Cost reduced increased from 3000 to 3200
- Cooldown increased from 60 seconds to 90
- Spear of Shojin
- Now only grants 1 stack per unique cast per second
Adjustments objects
- Maw of Malmortius
- Cost increased from 2800 to 3100
- Pickaxe and Longsword replaced by Caulfield’s Warhammer in recipe
- Shield duration increased from 2.5 seconds to 3
- Passive lifesteal reduced from 12% to 10%
- Ability haste increased from 0 to 15
- MR reduced from 50 to 40
- AD increased from 65 to 70
- Life steal was changed to omnivamp in earlier patch but forgot
- Hexdrinker
- Long Sword added to recipe, price unchanged
- MR reduced from 35 to 30
Source of information
Information on these changes is taken from Spideraxe30 on his X account.
All images are property of Riot and can be found on their website, in the official game or in the PBE. And @RiotPhroxzon has shared all the champions that will receive the changes of patch 14.9.
All patch 14.9 notes
Discover all the new features of patch 14.9 here: Patch 14.9 LoL skins