Patch 14.17 has already arrived in the official game but Spideraxe tells us several patch notes from League of Legends patch 14.18. The next League of Legends update, patch 14.18, will be the basis on which Worlds 2024 will be played. Therefore, the developers are implementing changes more focused on professional play.
With so many major changes on the way, you’ll want to know which ones will affect competitive play and your SoloQ. Fortunately, we have all the details on League of Legends patch 14.18 so far. All changes can be changed, they are statistics that are modified on the PBE and the Rioters publish on social networks.
When will League of Legends patch notes 14.18 be released?
According to Riot’s patch schedule, League of Legends patch 14.18 is expected to release on September 11, 2024. Patch 14.18 will arrive on Ocean servers first, with other servers gradually receiving it throughout the day. Please note that patch 14.18 is already on the PBE.
These are the key patch 14.18 schedules for your server:
- 3 AM PT (NA)
- 5 AM GMT (EUW)
- 3 AM CET (EUNE)
- 8 AM KST (Korea)
You can see the new skins from patch 14.18 here.
Changes to Champions in League of Legends patch 14.18
Buffs to Champions in patch 14.18
Ahri
- E
- Base damage increased from 80 – 200 to 80 – 240
- AP ratio increased from 60% to 75%
Hwei
- WW
- Shield strength for allies: 50% to 75%.
Jax
- R
- On-hit base damage increased from 60 – 160 to 60 – 170
- Bonus armor per target hit increased from 15 – 65 to 25 – 75
Jinx
- Stats
- Attack speed growth increased from 1 to 1.4
Malphite
- Passive
- Shield increased from 9% max HP to 10% max HP.
Shen
- Passive
- Shield increased from 47-101 + 12% bonus HP to 47-120 + 13% bonus HP
Xin Zhao
- Stats
- Armor growth increased from 4.7 to 5
- Q
- Base damage per attack increased from 16 – 52 to 16 – 68
- Maximum Bonus Damage: 48-156 to 48-204
Gnar
- Stats
- Mini Gnar base AD increased from 57 to 60
Jarvan IV
- Pasisve
- Health ratio increased from 7% current HP to 8%
Jayce
- Meele Q
- Slow increased from 30-55% to 35-60%.
- Ranged E
- Speed increased from 30-55% to 35-60%.
Lulu
- Passive
- Damage per bolt: 3-37 >>> 5-39
Samira
- Q
- Increased Damage 0/5/10/15/20(+85/95/105/115/125% AD) -> 0/5/10/15/20 (+95/102.5 110/117.5/125% AD)
Viego
- Stats
- Base AD increased from 57 to 60.
- Q
- Monster bonus damage reduced from 20 to 15.
Nerfs to Champions in patch 14.18
Aurora
- R
- Maximum jump distance reduced from 450 to 250
- Wall jump from 700 to 450
- Duration reduced from 3/3.5/4 to 2/2.5/3
Corki
- Q
- Damage: reduced from 70-270 to 70-250
- R
- Base damage reduced from 80 – 280 to 80 – 240
Leona
- Stats
- Base armor reduced from 47 to 43
Lissandra
- Q
- AP ratio from 85% to 75%
Miss Fortune
- Stats
- Base AD from 55 to 53
Shen
- Passive
- Shield increased from 47-101 + 12% bonus HP to 47-120 + 13% bonus HP
Rell
- R
- Initial E movement speed from 9-15% to 9-12%
- Maximum movement speed from 24-40% to 24-32%
Smolder
- Stats
- Base health reduced from 605 to 575
- Q
- Damage reduced from 20-60 + 100% Total AD + 15% AP to 15-55+ 100% Total AD (AP ratio removed)
- W
- Glob damage from 50-170 to 45-165
Vi
- Q
- Minimum Damage from 50-150 to 45-145
- Maximum Damage from 100-300 to 90-290
Ziggs
- Pasiva
- Tower damage reduced from 250% to 200%
- Damage from 50-400 + 125% AP to 35-280 + 87.5% AP
Azir
- Stats
- Its +3 damage at level 10, 11, 12, 13 and -4, -11, -18, -25, -32 at level 14 to 18.
- W
- Base damage per lvl changed from 2 – 77 (starts at lvl 10) to 5 – 45.
- AP ratio reduced from 55% flat to 35% – 55%
- R
- Damage reduced from 200/400/600 + 75% AP to 175/325/475 + 60% AP
Ivern
- E
- Base damage reduced from 85 – 245 to 80 – 240
- Slow reduced from 45% – 65% to 40% to 60%
Lilia
- Passsive
- Capped damage to monsters from 70-100 to a flat 65
- R
- Sleep duration from 2.0/2.25/2.5 to 2.0 fixed
Maokai
- Q
- Base damage reduced from 65 – 265 to 65 – 245
- E
- Cooldown: 16-12-18-14
- CC duration from 30 + 2.5% bonus HP to 30 + 1.5% bonus HP
Nasus
- E
- Initial base damage reduced from 55 – 215 to 55 – 175
- Base damage per second reduced from 11 – 43 to 11 – 35
- Total base damage reduced from 110 – 430 to 110 – 350
Rumble
- Q
- Base damage reduced from 80 – 180 to 60 – 180
- AP ratio reduced from 110% to 100%.
- E
- Base damage reduced from 60 – 160 to 50 – 150
Varus
- Q
- AD ratio from 150-190% to 130-170%
- E
- AD ratio from 110% to 100%
Zeri
- Pasiva
- Base damage reduced from 90 – 200 to 75 – 160
- Health damage reduced from 1% – 15% max HP to 1% – 11%
- Damage Scaling: Linear stat growth
Changes to items in LoL patch 14.18
Nerfs to items in patch 14.18
Bloodthirster
- Life steal reduced from 18% to 15%
- Shield reduced from 50 – 400 (1-18) to 165 – 315 (8-18).
Immortal Shieldbow
- Shield changed from 320 – 720 to 400 – 700
- Shield is now reduced to 80% for ranged
Adjustments to items in patch 14.18
Luden’s Companion
- Cost reduced from 2900 to 2850
- Ability haste reduced from 25 to 20
- AP increased from 95 to 100
Shadowflame
- Health threshold increased from 35% max HP to 40%
- Magic pen increased from 12 to 15
- AP reduced from 120 to 115
- DoT bonus damage reduced from 30% to 25%
Stormsurge
- Damage threshold reduced from 35% max HP to 25%
- Ranged damage increased from 90% to 100%
- Move speed reduced from 8% to 5%
- Magic pen increased from 10 to 15
Changes to runes in LoL patch 14.18
Nerfs to runes in patch 14.18
Fleet Footwork
- Base healing increased from 5 – 100 to 10 – 130 (ranged melee split) from 5-100 to 6-78
- Minion healing changed from 20%/10% (Melee Ranged Split) to flat 15%
- Melee movement speed increased from 15% to 20% (ranged melee split) 15% unchanged.
Changes to towers in LoL patch 14.18
- Pre-5 minute damage reduction increased from 75% to 85%
- Permanent resistances per turret plate destroyed from 40 to 50
- Temporary resistances per plate destroyed for 20 seconds from 45/champion to 20/champion
Source of information
The information about these changes is taken from Spideraxe30 in your X account.
All images are property of Riot and can be found on their official League of Legends website, in the official game or on the PBE.
These are all the changes planned for League of Legends patch 14.18. According to Rioter RiotPhreak.