The League of Legends universe is constantly evolving, and with the arrival of patch 15.1 (25.S1.1), Riot Games introduces crucial adjustments that will significantly impact gameplay. This patch brings changes to champion balance, from buffs that revitalize some forgotten picks to nerfs that bring down the overly dominant. Furthermore, changes to items and runes aim to diversify strategies and optimize the overall game experience. In this article, we’ll thoroughly break down all the new features in League of Legends patch 25.S1.1, providing you with a comprehensive analysis so you don’t miss a single detail.
Patch 15.1 Champion Changes
League of Legends patch 15.1 seems to be focusing on:
- Reducing the power of dominant champions: Warwick, Irelia, Tahm Kench, and Viktor have been performing well, so they are receiving nerfs to balance the meta.
- Adjust champions with balance problems: Ashe, Kalista and Varus receive adjustments that seek to modify their power in different phases of the game and make them more viable.
- Boost champions with less presence: Twitch and Kha’Zix receive buffs that seek to increase their viability and offer new gameplay options.
Buffed Champions:
Twitch
- W
- Slow AP ratio increased from 5% per 100 AP to 6%.
Kha’Zix
- W
- Evolved isolated slow increased from 60% to 75%
Adjusted Champions:
Ashe
- Pasiva
- Bonus base damage reduced from 15% to 0%.
- Passive damage now triggers on the first attack instead of only subsequent attacks.
- Q
- Attack speed increased from 25-55% to 25-65%.
- AD ratio increased from 105-125% to 110-130%.
- W
- Base damage increased from 20-80 to 60-200.
- AD ratio reduced from 100% total to 100% bonus.
Kalista
- Stats
- Base Mana Regen growth increased from 0.4 to 0.8
- Q
- Base damage reduced from 20-280 to 10-270.
- Mana cost increased from 50-70 to 60-80.
- E
- Base damage per spear reduced from 8-24 to 7-35.
- AD ratio per spear reduced from 25-45% to 20-40%.
Varus
- Stats
- Base Mana reduced from 360 to 320
- Q
- Mana cost reduced from 65-85 to 50-70.
- W
- On-hit base damage increased from 8-28 to 6-30.
- E
- Mana cost increased from 80 to 90.
Patch 15.1 Item Changes
Adjusted Items:
Abyssal Mask
- Health increased from 300 to 350
- MR increased from 45 to 50
- The passive now increases magic damage by 12% instead of reducing MR by 30%.
Source of Information:
The information on these changes comes from @Spideraxe30 on their X account.
All images are property of Riot and can be found on their website, in the official game, or on the PBE. Also, check out all the patch notes implemented in League of Legends.