Ever wondered what your MMR is or how it works? This article will explain everything you need to know about LoL MMR.
League of Legends has a complex ranking system that goes beyond the divisions and leagues we see on our profile. This system, known as MMR (Matchmaking Rating), is a hidden value that represents your true skill level in the game.
What is MMR and how does it work?
MMR is a number that determines who you will be matched against in ranked games. It is calculated based on your individual performance in each game, including factors such as your KDA (kills, deaths, and assists), gold score, objective control, and damage dealt and taken.
The goal of MMR is to create fair and balanced matches by pairing players of similar skill levels together. This means that regardless of your current rank, you will always play against opponents who, in theory, have the same MMR as you.
Where can I see my LoL MMR?
Riot Games has not made player MMR public, so there is no official way to see it. However, there are third-party tools that can give you an estimate of your MMR. These tools work by analyzing your match history and comparing it to that of other players.
Keep in mind that these tools are not 100% accurate, but they can give you a general idea of your LoL MMR.
What are LP?
LP are the points that we see and earn/lose in ranked games. Unlike MMR, LP is a visible value that represents your progress within a division.
The LP system is designed to reward consistency. The more you win, the more LP you will gain, and the more you lose, the more LP you will lose. Upon reaching a certain number of LP, you will promote to the next division.
It is important to remember that MMR and LP are not the same thing. MMR is your true skill level, while LP is your position within a division. It is possible to have a high MMR and low LP, or vice versa.
MMR and LP Relationship
- Matchmaking: MMR is used to match you with players of your own skill level. This means that regardless of your current rank, you will always play against opponents who, in theory, have the same MMR as you.
- LP Gains and Losses: The amount of LP you gain or lose after each game depends on your MMR and the MMR of your opponents. If your MMR is higher than the average MMR of your team, you will gain more LP than you lose if you lose.
- Promotions and Demotions: Upon reaching a certain number of LP, you will promote to the next division. If you lose enough LP, you will demote to the previous division.
- Differences Between MMR and LP: It is important to remember that MMR and LP are not the same thing. It is possible to have a high MMR and low LP, or vice versa. This can happen for several reasons, such as:
- Starting a new season: At the beginning of each season, your MMR is reset, but your LP is not. This means that you can have a high MMR but low LP if you haven’t played many ranked games.
- Win or loss streaks: If you win or lose many games in a row, your MMR will change faster than your LP. This can create a difference between your MMR and your LP.
In general, MMR and LP work together to create a fair and balanced ranking system. MMR ensures that you will play against opponents of your own skill level, while LP rewards you for your progress and motivates you to keep improving.
Watch the Riot Games Support video to get an idea of how it works:
Tips for Raising LP and MMR:
- Improve your skill level: The best way to raise LP is to improve your skill level. Practice regularly, learn from your mistakes, and watch videos of professional players.
- Be consistent: Don’t expect to raise LP overnight. It takes time and effort to climb the ranks. Be consistent with your play and eventually you will reach your goals.
- Play with friends of your own skill level: If you play with friends of your own skill level, you will be more likely to win games.
- Don’t give up: If you have a bad streak, don’t get discouraged. Keep playing and eventually you will start winning again.
More important information
The new League of Legends system for MMR
Meet TrueSkill 2, the new ranking system to be implemented by Riot Games.