League of Legends Patch 14.22 is here! Spideraxe he tells us several changes in the new League of Legends update patch 14.22, these will be implemented on November 6. All changes can be changed, they are statistics that are being modified on the PBE and the Rioters publish on social networks.
In this article, we will discuss the major changes in the 14.22 patch notes.
Update to Champions in patch 14.22
Champions Buffs
Champion | Changes |
---|---|
Irelia | – P now deals 50% damage against structures – P stack duration now refreshes while attacking structures |
Swain | – Base MR increased from 30 to 31 – MR growth increased from 1.3 to 1.55 – Q base damage increased from 60-160 to 60-180 – R health health ratio increased from 1.25% bonus HP to 1.5% |
Blitzcrank | – E total AD ratio: 1.8 ➔ 2.0 |
Briar | – Base HP: 590 ➔ 625 |
Fizz | – Q AP ratio: 0.45 ➔ 0.55 – W active AP ratio: 0.4 ➔ 0.45 |
Katarina | – E CD: 18 ➔ 12.8 – R CD: 90/60/45 ➔ 75/60/45 |
Kayle | – Passive AS: 6% + 0.5%% AP ➔ 6% + 1%% AP – Max AS: 30% + 2.5%% AP ➔ 30% + 5%% AP |
Rumble | – Base HP: 625 ➔ 655 |
Varus | – W on-hit damage: 5-25 ➔ 8-28 |
Vayne | – R bonus AD: 25/40/55 ➔ 35/50/65 |
Vel’koz | – E CD: 16-12 ➔ 14-12 – R CD: 120/100/80 ➔ 100/90/80 |
Vi | – P shield: 12% max HP ➔ 14% max HP |
Wukong | – Mana: 300 ➔ 330 W CD: 22-14 ➔ 18-14 |
Champions Nerfs
Champion | Changes |
---|---|
Aatrox | – R bonus AD: 20-45% ➔ 20-40% |
Anivia | – Armor growth: 4.9 ➔ 4.5 – E AP ratio: 0.6 ➔ 0.55 |
Corki | – AD growth: 2.5 ➔ 2 – Mana growth: 54 ➔ 40 |
Illaoi | – Base AD: 68 ➔ 65 – Mana growth: 60 ➔ 50 |
Jax | – R CD: 100/90/80 ➔ 110/100/90 – R active damage: 150/250/350 ➔ 100/175/250 |
Lillia | – Armor growth: 5.2 ➔ 4.5 – P monster heal: 39-54 ➔ 39 |
Mordekaiser | – E damage: 70-130 + .6 AP ➔ 60-120 + .4 AP |
Seraphine | – P CD: 10 ➔ 11 – P CD refund: 4-7.5 ➔ 4-8 – R shield: 130/290/450 + 16% bonus HP ➔ 120/220/320 + 15% bonus HP |
Shen | – W on-hit damage: 5-25 ➔ 8-28 |
Sylas | – Health growth: 129 ➔ 122 |
Syndra | – W damage: 70-230 + 0.7 AP ➔ 70-210 ➔ 0.65 AP |
Udyr | – R damage: 80-440 ➔ 80-360 – R-R damage: 8-16% max HP ➔ 8-14% max HP – R-R monster cap: 60 + 400% AP + 800% bonus AD ➔ 80-400 (level scaling) |
Champions Adjustments
Champion | Changes |
---|---|
Warwick | – W mana cost reduced from 70 to 55 – W cooldown reduced from 100-40 seconds to 80-40 – W cooldown is now reduced to 30% if no one is found – W no longer cools down twice as fast when not hunting – W is no longer put on a 3 second cooldown in combat – R no longer hits targets behind him |
Maokai | – Move speed increased from 330 to 335 – P heal health ratio changed from 4%-12.8% max HP to 5%-12%. – E sapling base speed increased from 400 to 400-460 (1-13) – E sapling speed no longer scales with boot speed |
K’Sante | – Q damage: 80-200 ➔ 70-190 – R-E dash speed: 950 ms ➔ 1250 ms |
Update to Items/Runes/Systems in patch 14.22 LoL
Category | System | Changes |
---|---|---|
SYSTEM NERFS | ||
Barrier | – Shield reduced from 120-480 to 100-460 | |
Smite | – Epic monster prioritization range reduced from 300 to 125 | |
SYSTEM ADJUSTMENTS | ||
Side Lane Minion Move Speed | – 120 bonus ms until minute 14 ➔ 120-0 bonus ms, scaling down until minute 14 | |
Opportunity | – Rectrix replaced by Pickaxe and Long Sword – AD increased from 50 to 55 – 4% de velocidad de movimiento eliminada – Passive lethality increased from 10/6 to 11/7 | |
Youmuu’s Ghostblade | – AD reduced from 60 to 55 – Now has 4% move speed – Pickaxe now replaces Long Sword | |
Statikk Shiv | – Cost reduced from 2900 to 2700 – AD reduced from 50 to 45 – Attack speed reduced from 35% to 30% – On kill passives removed – Passive reworked: First 3 attacks within 8 seconds fire chain lightning on-hit, dealing 60 magic damage up to 5 targets (500 range), increased to 85 against non-champs. Cooldown of 25-10 (lvl 7-12), starting on first attack, fully reset by takedowns | |
Yun Tal | – New recipe: BF Sword + Scout’s Slingshot + Long Sword + 750g = 3000g – AD reduced from 60 to 50 – Now has 20% attack speed – No longer has 25% crit – New passive that grants .2% crit per attack, stacks up to 25% crit – Crit bleed passive removed – New passive: Attacking enemy champs grants 30% attack speed for 4 seconds, 40 second cooldown, reduced by 1 sec per attack, increased to 2 on crit |
Source of Information
All images are property of Riot and can be found on their lol website, in the official game or on the PBE. Also see all the patch notes implemented in League of Legends.
The information for these changes is taken from @Spideraxe30 in his X account. And David Turley published the table of all the changes in X.